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Computer Graphics
Graphics Pipeline
2D and 3D Transformations
3D Projection and Visualization
Shaders
Light
Shadows
Global Illumination
Textures and Materials
Particle Systems
Procedural Geometry
Artificial Intelligence for Games
Introduction to Artificial Intelligence
Pathfinding
Finite State Machines
Automated Planning
Randomness and Genetic Algorithms
Sensor Systems
Steering Behaviors
Behavior Trees
Machine Learning
Web Programming
Introduction to Web Programming and Web Design
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