Edirlei Soares de Lima
Ph.D. in Computer Science
Edirlei Soares de Lima has Ph.D. degree in Computer Science from Pontifícia Universidade Católica do Rio de Janeiro (2014), a M.Sc. degree in Computer Science from Universidade Federal de Santa Maria (2010), and a bachelor's degree in Computer Science from Universidade do Contestado (2008). Currently, he is Lecturer and Researcher at Breda University of Applied Sciences.
From 2009 to 2010, he worked as researcher at LaCA/UFSM in the area of computer graphics and interactive storytelling. From 2010 to 2015, he worked as researcher at ICAD/VisionLab/PUC-Rio, where he conducted research on interactive storytelling, games, artificial intelligence, and computer graphics. From 2011 to 2015, he was professor at the Informatics Department of the Pontifícia Universidade Católica do Rio de Janeiro, where he taught courses on artificial intelligence, programming techniques, and game programming. From 2014 to 2015, he also worked as a substitute professor at Universidade Federal do Estado do Rio de Janeiro, where he taught courses on programming techniques and games. From 2015 to 2018 he worked as Adjunct Professor at the department of Computational Modeling at Rio de Janeiro State University (UERJ/IPRJ), where he organized and taught a number of courses in the bachelor's program in Computer Engineering. From 2018 to 2023, he was assistant professor and coordinator at IADE - Universidade Europeia, where he taught and organized several courses on game development and artificial intelligence.
During his career, his work and research received several awards and honors. In 2010, he won the indie game development festival at SBGames 2010 (Brazilian Symposium on Computer Games and Digital Entertainment), and received two honorable mentions as "best art" and "best technology" with the game "Krimson". In 2011, his research on video-based interactive storytelling received an honorable mention on "Innovation" from the International Telecommunication Union (ITU) in the 1st ITU IPTV Application Challenge. In 2012, he received another honorable mention from the ITU, at this time on "Interactivity" in the 2st ITU IPTV Application Challenge. The ITU is the United Nations specialized agency for information and communication technologies. His research also received several best paper awards in leading conferences in the area of entertainment computing and games, including SBGames 2022, 2020, 2019, 2018 and 2016 (Brazilian Symposium on Computer Games and Digital Entertainment), ICEC 2015 (14th IFIP International Conference on Entertainment Computing), and WebMedia 2014 (20th Brazilian Symposium on Multimedia and the Web).