Best Paper Award at SBGames 2018
My paper "Personality and Preference Modeling for Adaptive Storytelling" has received the "Best Paper Award" in the XVII Brazilian Symposium on Comput...
My paper "Personality and Preference Modeling for Adaptive Storytelling" has received the "Best Paper Award" in the XVII Brazilian Symposium on Comput...
My paper "Player Behavior Modeling for Interactive Storytelling in Games" has received the "best paper award" in the XV Brazilian Symposium on Compute...
My paper "Storytelling Variants: The Case of Little Red Riding Hood" has been accepted as a full paper at ICEC 2015 (International Conference on Enter...
My paper "Hierarchical Generation of Dynamic and Nondeterministic Quests in Games" has been accepted as a full paper at ACE 2014 (International Confer...
My paper "Non-Branching Interactive Comics" has been accepted as a full paper at ACE 2013 (International Conference on Advances in Computer Entertainm...
My paper "Automatic Video Editing For Video-Based Interactive Storytelling" as been accepted for publication at the 2012 IEEE International Conference...
The interactive narrative "Little Gray Planet" created by me and some colleagues won an "Honorable Mention - Interactivity" from the International Tel...
The 2012 Brazilian Symposium on Computer Games and Digital Entertainment (SBGames 2012) is the largest and most important event for games and digital ...
My paper "Social Interaction for Interactive Storytelling" has been accepted as a full paper at ICEC 2012 (International Conference on Entertainment C...
My paper "Draw Your Own Story: Paper and Pencil Interactive Storytelling" has been accepted as a full paper at ICEC 2011 (International Conference on ...