Edirlei Soares de Lima Edirlei Soares de Lima
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Edirlei Soares de Lima
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Lectures

This page provides the teaching materials from courses I have taught over the years. Materials are organized by course topic. Use the navigation bar below to browse all lecture topics, or view materials by course.

Game Programming in Löve 2D

Vectors, Physics and Collision Detection
Arrays, Matrices, Animations and World Representations
Music and Audio Effects
Introduction to Artificial Intelligence
Vectors and Collision Detection using a Physics Engine (Box2D)

Distributed Programming and Unreal Engine

Introduction to Distributed Systems
Processes, Threads and Synchronization
Distributed Systems Architectures
Unreal Engine and Network Communication
REST Web Services and HTTP Communication in Unreal Engine
Matchmaking Server in C++ and Unreal Engine

Data Structures for Game Programming

Introduction to Data Structures and Algorithm Analysis
Array Structures and Algorithms
Recursion
Linked Lists
Stacks and Queues
Hash Tables
Trees
Graphs

Computer Graphics

Introduction to Computer Graphics
21 - 40 / 197 items
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