Illusion of Intelligence
The goal of game developers is to design agents that provide
the illusion of intelligence, nothing more.
Game developers rarely create great new algorithms and then
ask themselves, “So what can I do with this?”
Instead, they start with a design for a character and apply the most
relevant tool to get the result.
Be careful to never break the illusion of intelligence:
Running into walls, getting stuck in corners, not reacting to obvious
stimulus, seeing through walls, hearing a pin drop at 500 meters, …