This was my final undergraduate project in computer science. The goal of the project was to create a 3D game engine to make it easy to people without experience in programming languages to create their own 3D games. The 3D game engine created, called 3D Game Builder, became a success in the Brazilian independent game development community and had more than 5.000 downloads in the first week after the release of the first version. Now, this number already reached over 700.000 downloads. More details about the 3D Game Builder can be found on the official web page: https://edirlei.com/3dgamebuilder/pt/index.php

The goal of this project was to make it easy to people without experience in programming languages to create their own 2D games. The game engine created, called RPG Builder, is a tool for creating 2D role-playing games. The project was funded by FAPESC (Fundação de Apoio à Pesquisa Científica e Tecnológica do Estado de Santa Catarina). To validate the tool, an educational RPG was created, which tells historical facts about the Contestado War. In the game, players can experience and understand more clearly the events that occurred during the Contestado War.

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