Programming in Design  
General Course Information  
Edirlei Soares de Lima  
<edirlei.lima@universidadeeuropeia.pt>  
Programming in Design  
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What is web programming?  
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The process of writing, testing and maintaining the code of a website.  
What is a website?  
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A collection of web documents or resources (e.g. web pages,  
multimedia content), which are usually identified with a common  
domain name, and published on a web server.  
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How to write the code for a website?  
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A website is written using a programming language for web.  
Programming in Design  
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What is a programming language?  
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A programming language is a vocabulary and set of grammatical rules  
for instructing a computer to perform specific tasks.  
Examples of programming languages for web: HTML, CSS, Javascript,  
PHP, ASP, …  
More general programming languages: C, C++, Java, C#, Python, …  
What is the best programming language?  
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There is no "best programming language". It depends on the goals of  
the application, platform, programmer’s skills, etc.  
Programming in Design  
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Professor: Edirlei Soares de Lima  
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Education:  
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B.Sc. in Computer Science – UnC  
M.Sc. in Computer Science – UFSM  
Ph.D. in Computer Science – PUC-Rio  
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Teaching Experience: PUC-Rio, UNIRIO, UERJ, IADE-UE  
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Coordinator of Creative Technologies  
More Information: http://www.inf.puc-rio.br/~elima/  
Programming in Design  
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Learning Outcomes:  
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Learn the basic aspects of programming through practical exercises  
involving languages such as HTML, CSS and JavaScript.  
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Develop critical and analytical understanding of contemporary design  
methodologies, interface design, usability, and content management  
systems.  
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Develop skills to carry out successful front-end development projects.  
Apply the knowledge acquired in the development of a web project, by  
choosing the most appropriate solutions, technologies, processes and  
tools.  
Programming Fundamentals  
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Module Content:  
1. Introduction to Web Programming;  
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. HTML and CSS:  
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HTML elements and attributes;  
Heading, paragraphs, styles, formatting, colors;  
CSS Elements: color, font, border, padding, margin, width, height;  
Links, images, tables, lists, blocks, classes, ids, iframes and layouts;  
CSS Elements: text, font, links, lists, tables, position, overflow, float;  
Navigations bars, dropdowns, forms.  
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. JavaScript:  
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Scripts, variables, and operators;  
Functions and events;  
Conditional statements;  
Loop statements;  
p5.js  
Software  
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Visual Studio Code:  
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https://code.visualstudio.com/  
p5.js  
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https://p5js.org/  
Adobe CC  
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https://www.adobe.com/creativecloud.html  
Method  
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Project-Based Learning:  
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Learn by doing;  
Practical assignments;  
Practical project;  
Active and experiential learning:  
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Theoretical concepts;  
Practical examples;  
Implementation assignments;  
Evaluation  
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Continuous Assessment (bipartite):  
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[60%] Intermediate assessment:  
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[20%] Individual assignments on the concepts learned;  
[80%] Three project assignments.  
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[40%] End of term assessment:  
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[100%] Final delivery and presentation of the semester’s project with  
individual discussion.  
Final Assessment:  
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[100%] Individual project development, delivery, and discussion.  
Project  
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Storytelling Website:  
1) The content of the website must be a fable or a traditional tale;  
2) The fable of each team will be defined by the professor in the first  
week of classes;  
3) The website must be developed in HTML, CSS, and JavaScript;  
4) The website must include interactive and dynamic elements (simple  
animations and interactive story navigation);  
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The team size is 2 students (exceptions only if needed);  
Students are allowed (and encouraged) to get inspiration from  
existing well-designed storytelling websites.  
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Briefing with more details available at Blackboard.  
Evaluation  
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Project deliveries:  
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1nd delivery: project concept and report  
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Good design vs. bad design;  
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An analyzes of 5 storytelling websites:  
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3 with “good” UI design and 2 with “bad” UI design.  
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2nd delivery: layout  
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Mockup of the website;  
Basic layout;  
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3nd delivery: interactivity  
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Prototype of the website;  
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Interactive and dynamic elements (animations, story navigation, and  
interaction);  
Project - Theme  
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Selected tales:  
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Little Red Riding Hood;  
The Three Little Pigs;  
Cinderella;  
Puss in Boots;  
Sleeping Beauty;  
The Frog Prince;  
– The Travelling Musicians;  
– Rapunzel;  
– The Fisherman and his Wife;  
– The Beauty and The Beast;  
– Little Thumb;  
– The Story of the Three Bears;  
Original books freely available through Project Gutenberg:  
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https://www.gutenberg.org/ebooks/2591  
https://www.gutenberg.org/ebooks/7439  
Bibliography  
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Robbins, J. N. (2018). Learning web design: A  
beginner’s guide to HTML, CSS, JavaScript, and  
web graphics (5th ed.), O'Reilly Media. ISBN:  
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78-1491960202.  
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Verou, L. (2015). CSS Secrets: Better Solutions  
to Everyday Web Design Problems, O'Reilly  
Media. ISBN: 978-1449372637.  
Tidwell, J. (2010). Designing interfaces: Patterns  
for effective interaction design (2nd ed.),  
O'Reilly Media. ISBN: 978-1449379704.  
Web Resources  
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Web Programming: https://www.w3schools.com/whatis/  
HTML: https://www.w3schools.com/html/default.asp  
CSS: https://www.w3schools.com/css/default.asp  
JavaScript: https://www.w3schools.com/js/default.asp  
Programming in Design  
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Blackboard (Programação em Design):  
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https://iade.blackboard.com/  
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Course Webpage:  
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http://www.inf.puc-rio.br/~elima/webprog/  
Contact:  
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