Bibliografia Complementar
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•
Smith, M., Queiroz, C. Unity 5.x Cookbook, Packt Publishing,
2
015.
Fullerton, T., Swain, C., Hoffman, S. Game Design Workshop:
Designing, Prototyping and Playtesting Games, CMP Books,
2
004.
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•
Rollings, A., Morris, D. Game Architecture and Design, The
Coriolis Group, 2000.
Millington, I., Funge, J. Artificial Intelligence for Games,
Morgan Kaufmann, 2009.