Evaluation
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Project Deliveries:
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1st delivery: identification of the computer graphics necessities:
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Definition of the visual aspects.
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What will be implemented? lighting? shadows? basic shaders? new shaders? visual
effects? particle systems?
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2nd delivery: basic implementation of the computer graphics elements.
• Overall implementation of the prototype.
3rd delivery: full implementation of the computer graphics elements:
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Lighting, shadows, basic shaders, new shaders, visual effects, particle systems,
procedural geometry, …
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At least one shader must be manually coded by the students;
Overall implementation and integration of the computer graphics elements;
Individual report about the computer graphics elements used in the project.