Illusion of Intelligence  
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					The goal of game developers is to design agents that provide  
					the illusion of intelligence, nothing more.  
					Game developers rarely create great new algorithms and then  
					ask themselves, “So what can I do with this?”  
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					Instead, they start with a design for a character and apply the most  
					relevant tool to get the result.  
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					Be careful to never break the illusion of intelligence:  
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					Running into walls, getting stuck in corners, not reacting to obvious  
					stimulus, seeing through walls, hearing a pin drop at 500 meters, …