Example of Game (Lua + Löve2D)  
					.
					..  
					function love.draw()  
					for i = 1, numStars do  
					love.graphics.setColor(255 - stars[i].speed,  
					2
					1
					55 - stars[i].speed/2,  
					50, stars[i].speed*0.9)  
					love.graphics.draw(star_image, stars[i].x,  
					stars[i].y, 0, stars[i].speed/255 + 0.55)  
					end  
					love.graphics.setColor(255, 255, 255)  
					if spaceship_isBoosted == false then  
					love.graphics.draw(spaceship_image_normal,  
					spaceship_x, spaceship_y)  
					else  
					love.graphics.draw(spaceship_image_boosted,  
					spaceship_x, spaceship_y)  
					end  
					local totalLaserBeams = table.getn(lasers)  
					for i = 1, totalLaserBeams do  
					love.graphics.draw(laser_image, lasers[i].x,  
					lasers[i].y)  
					end  
					end  
					.
					..