Sprite Editor – 9-Slicing
9-slicing is a 2D technique that allows the reuse of an image at
various sizes without needing to prepare multiple Assets.
It involves splitting the image into nine portions, so that when the
Sprite is resized, the Sprite maintains the same proportion.
This is useful when creating patterns, such as walls or floors in a 2D
The four corners (A, C, G and I) do not change in size.
The B and H sections stretch or tile horizontally.
The D and F sections stretch or tile vertically.
The E section stretches or tiles both horizontally and