Bibliography
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•
Carnall, B. (2016). Unreal Engine 4.X By
Example. Packt Publishing. ISBN: 978-
785885532.
1
Coulouris, G., Dollimore, J., Kindberg, T., Blair,
G. (2004). Distributed Systems: Concepts and
Design (5th edition), Pearson. ISBN: 978-
0
132143011.
•
Glazer, J., Madhav, S. (2015). Multiplayer
Game Programming: Architecting Networked
Games. Addison-Wesley Professional. ISBN:
9
78-0134034300.