Evaluation  
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					Project Deliveries:  
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					1st delivery: identification of the computer graphics necessities:  
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					Definition of the visual aspects;  
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					What is required: lighting? shadows? basic shaders? new shaders? visual effects?  
					particle systems? procedural geometry?  
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					2nd delivery: updated computer graphics necessities;  
					3rd delivery: full implementation of the computer graphics elements:  
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					Lighting, shadows, basic shaders, new shaders, visual effects, particle systems,  
					procedural geometry, …  
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					At least one shader must be manually coded by the students;  
					Overall implementation and integration of the computer graphics elements.